Appendices

Footnotes, miscellaneous stuff

Possible future changes / other ideas

  • Physads: need consideration re: the new multi attack.
  • Deckers: some bit of gear (deck add-on? A program?) that can grant an extra +1 Simple
  • Mages: vary the number of actions necessary to cast a spell or summon a spirit:

Like:

  • Force < (Magic rating /2): 1 Complex
  • Force between above and below: 1 Complex + 1 Simple
  • Force > (Magic rating): 2 Complex

Or:

Spellcasting Summoning
1 Simple action Force <= Magic/2
1 Complex action (in between above and below) Force <= Magic/2
1 Complex + 1 Simple Force > Magic (in between above and below)
2 Complex Force > Magic

Worked example with my current PCs

Dancer
Old rules (RAW) Proposed new rules
Initiative roll 12+3d6 12+3d6
Phases per turn 74% chance of 3x

26% chance of 2x

Always 1x
Actions per phase 1 Complex 1 Complex (anything)

+1 Complex (physical)

Max attacks per turn 2x or 3x 3x
Eddie
Old rules (RAW) Proposed new rules
Initiative roll 9+1d6 9+1d6
Phases per turn 83% chance of 2x

17% chance of 1x

Always 1x
Actions per phase 1 Complex 1 Complex (anything)

+1 Simple (magical)

Mr Atom
Old rules (RAW) Proposed new rules
Initiative roll 10+1d6 10+1d6
Phases per turn 2x 1x
Actions per phase 1 Complex 1 Complex (anything)
Max attacks per turn 2x 1x
Project: Heartbreak
Old rules (RAW) Proposed new rules
Initiative roll 9+1d6 9+1d6
Phases per turn 83% chance of 2x

17% chance of 1x

Always 1x
Actions per phase 1 Complex 1 Complex (anything)
Max attacks per turn 2x 1x
Twitch (physical)
Old rules (RAW) Proposed new rules
Initiative roll 14+3d6 14+3d6
Phases per turn 0.5% chance of 4x

83.3% chance of 3x

16.2% chance of 1x

Always 1x
Actions per phase 1 Complex 1 Complex (anything)

1 Complex (physical)

Max attacks per turn 2x - 4x 4x
Twitch (matrix AR DNI / VR cold sim)
Old rules (RAW) Proposed new rules
Initiative roll 14+3d6 DataProc+6+1d6
Phases per turn 0.5% chance of 4x

83.3% chance of 3x

16.2% chance of 2x

Always 1x
Actions per phase 1 Complex 1 Complex (anything)

1 Complex (Matrix)

Max attacks per turn 2x - 4x