Introduction to my Matrix houserules
Discussing what I am trying to achieve here
My v1.0 Matrix houserules are based on a backport of most of the new ideas from Shadowrun 6e to 5e, while maintaining as much of the original system as possible. These are (hopefully) going to be replaced by the other Matrix rules presented here. These rules are also canonical for my currently campaign. For now, you can read my backport rules here.
The rest of this section represents an early draft of my v2.0 houserules, which further builds on the backport to streamline some areas.
Discussing what I am trying to achieve here
Matrix attributes, types of devices, commlinks
How to find things, and avoid being found
Various kinds of Matrix damage, link-locking, biofeedback, etc
A streamlined set of Matrix actions
Decks, programs, agents
Hosts, common devices, and IC
All about the Grid’s po-po
Short examples of common tasks for criminals