Posts in 2021
Matrix editing pass
Thursday, March 25, 2021 in Blog
Substantial edit pass through the matrix section. No big rules changes, just lots of rewording to use consistent terms and explain stuff better.
- Matrix stats for all types of devices now consolidated to an easier to read table
- Added hacking vehicles page to the rigger section.
- Added Parabellum to the commlink defence programs
- Still need to do more on dronedecks.
Summoning changes
Monday, March 22, 2021 in Blog
Some streamlining to summoning
- Drop concept of services, spirits just last some number of hours now
- A raise on the summoning roll makes the spirit tougher instead of granting more services
- Add a reminder to the page about the Power Preparation rule from core SWADE
Augmentations
Sunday, March 21, 2021 in Blog
- Moved all cyberware/bioware/adept powers under a new Augmentations section (this was later removed again.)
- Set out the difference between cyberware (bought with Implant Points) and Bioware (not bought with Implant Points; instead, acts as a trapping for pre-existing SWADE edges).
- Edges that are available as bioware require a trapping ie. they cannot be taken by normal characters / mages.
- Added the following pieces of bioware:
- Adrenaline pump
- Pain dampeners
- Synaptic boosters
- Bone density
- Overclocked / hyperactive platelets
- Buffed/clarified smartlinks.
- Added improved vehicle control rig.
- Added wired reflexes.
Remove skill specialisations
Saturday, March 20, 2021 in Blog
Remove skill specialisations from Sprawlrunners Skills.
New "long term project" downtime action
Saturday, March 20, 2021 in Blog
Added “long term project” to Downtime Actions. Also added a note about how to roll Savage Worlds dice in our Slack channel.
Added symmetric entropy pools
Monday, March 15, 2021 in Blog
Added a new McGuffin/plot device that can be used to encypt Matrix comms: Symmetric Entropy Pools.
New "what's new" section
Sunday, March 14, 2021 in Blog
Moved “what’s new” to be a proper Hugo blog. Doesn’t mean much for the site, but I wanted to learn about how Hugo does this.
Updates – 13 Mar
Saturday, March 13, 2021 in Blog
- Add some details about criminal SINs to SINs
- Moved a lot of stuff around on the site; there should now be a three-way clean separation between Sprawlrunners rules, Shadowrun rules, and Setting information that is not system-specific
- Moved Matrix setting info to setting/ section; now the Sprawlrunners section only has rules
- Moved this What’s New? page to be a top-level site page
- Moved all my old Shadowrun Matrix stuff to the archive section, as it’s no longer canon in our campaign and not under development any more