The big picture
Zooming all the way out
This is where I put stuff I’ve written about my campaign’s “fluff” - ie. the narrative and the fictional world.
Zooming all the way out
The Haves and the Have-Nots
Keeping it punky
How the wireless Matrix works, from an in-game perspective
Game scenarios these rules attempt to capture
What the Matrix is made of: the backbone and the local mesh; hosts and other icons
How things look in the Matrix
How augmented reality works and feels
Bending the Matrix to your will
Hack-proof encrypted comms… with a twist
Smaller bits and pieces, plot devices, etc
A quick list of the simplifying assumptions I have made
What are things made of?
A brief overview of fake IDs in the Sixth World