Matrix
My v1.0 Matrix houserules are based on a backport of most of the new ideas from Shadowrun 6e to 5e, while maintaining as much of the original system as possible. These are (hopefully) going to be replaced by the other Matrix rules presented here. These rules are also canonical for my currently campaign. For now, you can read my backport rules here.
The rest of this section represents an early draft of my v2.0 houserules, which further builds on the backport to streamline some areas.
Common Matrix actions & how to do them
Short examples of common tasks for criminals
Cyberdecks
Decks, programs, agents
Hosts & devices
Hosts, common devices, and IC
Introduction to my Matrix houserules
Discussing what I am trying to achieve here
Matrix actions
A streamlined set of Matrix actions
Matrix basics
Matrix attributes, types of devices, commlinks
Matrix damage and how to fix it
Various kinds of Matrix damage, link-locking, biofeedback, etc
Overwatch, GOD & convergence
All about the Grid’s po-po
Spotting icons & hiding on the Matrix
How to find things, and avoid being found