Which edition of Shadowrun is right for me?
An attempt to answer an impossible question
An attempt to answer an impossible question
The one that started it all
Not currently written up; can you help contribute?
The ultimate evolution of the OG game mechanics
The ‘second era’ of Shadowrun game systems
The last ‘complete’ version
The latest? Yes. The greatest? Hmmm.
My personal favourite
A master list of all my Shadowrun houserules and rule ideas
Design goals, summary of changes from RAW
Discussing what I am trying to achieve here
Trim the number of skills back
Matrix attributes, types of devices, commlinks
Rebalance spirits to make them less overwhelming in combat
Things to do between missions
How to find things, and avoid being found
Nerf foci, but make them more flexible too
How to know a guy who knows a guy
Various kinds of Matrix damage, link-locking, biofeedback, etc
Change reagents to add a new option - trinkets
What it does and how to get it
A streamlined set of Matrix actions
Cap initiation, cap max number of quickened spells, but make quickened spells more durable
How to figure out who goes when and what they can get done
Decks, programs, agents
Hosts, common devices, and IC
All about the Grid’s po-po
Drugs are bad, mmmkay
Actions done in meatspace
The next stage of human evolution
Actions done in the matrix (for riggers & deckers)
Gun modifications and accessories
All magic-related actions (in meatspace or the astral)
Cyberware, bioware, and other augmentations
Short examples of common tasks for criminals
Acting defensively out of turn
Footnotes, miscellaneous stuff
An attempt at streamlining this ungainly beast
Links, resources, and ideas for Shadowrun GMs
Tips and tricks for first-time tables
Links for Shadowrun GMs
An (incomplete) attempt to re-write the in-game Matrix to make more sense
Why I wrote this & what I hoped to achieve
The devices that make up the Matrix’s infrastructure
Augmented reality and virtual reality
How your commlink decides what to show you and where to put it
The ins and outs of proving you are a member of society
How normal people protect their Matrix stuff
Finding stuff out
How the Matrix works for criminals and those who hunt them
How the Matrix interacts with cyberware and other gear
Bits and pieces
Being a Matrix backport attempt, presented for your delight (doubtful) and utility (maybe)
What I’m trying to do
How to use (most of) the 6e Matrix rules in 5e
Line-by-line comparison of the Matrix rulesets